Campagne |
---|
EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
Era |
Gg Pd Âdh - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Aptly named, the Rigid are a near unbreakable foe. They often form fall-back positions behind the battle lines. Many a time the Rigid have been sacrificed, delaying the enemy while the main force recovers and regroups behind their unyielding wall of flesh, bone and iron. Their role is hardly a glorious one and usually comes to an end jammed into a choke point against hopeless odds.
Remarques : One attack of this unit can only be used to defend.
Évolue à partir de : | Steppe Shieldbearer |
---|---|
Évolue en : | Steppe Stoic |
Coût : | 32 |
PV : | 50 |
Mouvement: | 4 |
XP : | 18 |
Niveau: | 2 |
Alignement : | chaotique |
ID | Steppe Rigid |
Capacités : |
shield bash contondant | 7 - 3 corps à corps | defend only |
Résistances : | |
---|---|
tranchant | 50% |
perforant | 50% |
contondant | 40% |
feu | 0% |
froid | 20% |
sacré | 0% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Abîme | 99 | 20% |
Caverne | 2 | 40% |
Collines | 2 | 50% |
Eau peu profonde | 3 | 20% |
Eau profonde | 99 | 20% |
Forêt | 2 | 60% |
Forêt de champignons | 3 | 40% |
Marais | 3 | 30% |
Montagnes | 3 | 50% |
Mur de caverne | 99 | 90% |
Neige | 1 | 40% |
Prairie | 1 | 40% |
Sable | 2 | 30% |
Village | 1 | 60% |